I don't think it's needed to copy the scene with the objects you want growth on. EDIT EDIT EDIT EDIT EDIT EDIT EDIT Read the third post, it explains where I am at in my problem! You do know that when you 'freeze' a layer, the ivy generator will avoid the objects in that layer? I really want to know if I am doing anything wrong. So then in my Outdoor Landscape scene with everything in it I tried to import the obj, I successfully imported it but it doesn't show up in the viewport! Nor in the scene explorer. Sp then I generated the ivy, and exported it as an obj, (I did not apply a material to it in ivy generator). I thought that was fine, because I could just reapply it in 3ds max (but tell me if I'm wrong). I imported the obj in Ivy Generator it gave me an error saying it could not find the.mtl file. I then exported the brick walls as an.obj Wavefront. To put ivy on just the brick walls, I made a copy of my scene, and in the copy deleted everything but the brick walls. I wanted to create Ivy on them so I downloaded Ivy Generator. In this Tutorial series i will explain some of my favorite Plugins for 3ds max and v-ray that help me in my workflow of creating architectural visualizations. In this tutorial, Alexander Vasiliuk demonstrates the process of creating a realistic looking ivy inside of 3ds Max using the Ivy Generator plugin. In 3ds max they have a brick bitmap, with a bump applied to them. Hey Area, I'm doing an outdoor scene is 3ds max, and have a couple brick walls in my scene.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |